ISO/IEC 14496-2:2004
Information technology — Coding of audio-visual objects — Part 2: Visual
Information technology — Coding of audio-visual objects — Part 2: Visual
- Статус документа:
- Действующий
- Формат:
- Электронный (PDF)
- Количество страниц:
- 706
- Дата публикации:
- 24 мая 2004 г.
- Издание:
- ISO/IEC IS 14496 edition 3 version 1
- ICS:
- 35.040
ISO/IEC 14496-2:2004 provides the following elements related to the encoded representation of visual information: - Specification of video coding tools, object types and profiles, including capability to encode rectangular-based and arbitrary-shaped video objects, capability to define scalable bitstreams and error-resilient encoding tools; - Specification of coding tools, object types and profiles for mapping of still textures into visual scenes; - Specification of coding tools, object types and profiles for human face and body animation based on face/body models and additional semantic parameters; and - Specification of coding tools, object types and profiles for animation of 2D warping grids with uniform and irregular topology. The Visual specification contains definitions of the bitstream syntax, bitstream semantics and the related decoding process. It does not specify the encoders, which can be optimized in different implementations.
Abstract
Overview
ISO/IEC 14496-2:2004 - Part 2: Visual defines the coded representation and decoding of visual information for object‑based video. The standard specifies video coding tools, bitstream syntax and semantics, and the complete decoding process for a wide range of visual objects - from rectangular pictures to arbitrarily shaped video objects, still textures, face/body animation, and animated 2D warping meshes. The Visual specification covers bitstream structure and decoder behavior; it does not mandate encoder implementations.
Key Topics
- Visual bitstream syntax and semantics: detailed definitions of bitstream elements, their meaning and parsing rules for decoder implementations.
- Object-based coding: support for video objects and Video Object Planes (VOPs) enabling content-based access and manipulation (seek, composition).
- Shape, texture and motion coding: representation of object shape, texture and motion information to exploit spatial and temporal redundancy.
- Scalable bitstreams & error resilience: tools and profiles to create scalable layered streams (base + enhancements) and mechanisms for robust decoding over lossy channels.
- Specialized object types:
- Still texture mapping into scenes
- Face & Body Animation (FBA) using Facial/Body Definition and Animation Parameters (FDP/FAP, BDP/BAP) for low-bandwidth animation
- 2D warping grid animation (uniform and irregular topologies) and mesh object decoding
- Decoding processes: full decoder algorithms for video, interlaced content, sprites, generalized scalability, FGS (fine-grain scalability) and studio profiles.
- Profiles & levels: defined subsets and constraints to ensure interoperability across devices and application classes.
- Normative annexes: coding transforms, VLCs/arithmetic decoding, FBA tables, Video Buffering Verifier (VBV) and profile/level restrictions.
Applications
ISO/IEC 14496-2:2004 is intended for applications that need interoperable, object-aware visual coding across networks and storage:
- Internet multimedia and streaming services
- Interactive video games and multimedia authoring
- Videoconferencing, videophone and interpersonal communications
- Interactive and optical storage media distribution
- Wireless multimedia and low-bandwidth face animation for broadcast/interactive systems
- Surveillance systems and networked video databases
Practical benefits include object-level access and editing, scalable delivery (adaptation to bitrate/resolution), bandwidth‑efficient face/body animation, and decoder interoperability.
Who should use it
- Codec implementers and decoder developers
- Device manufacturers (set-top boxes, mobile terminals)
- Media/file format vendors and content distributors
- Broadcast and streaming system architects
- Researchers and standards engineers building interoperable multimedia systems
Related standards
Relevant parts of the ISO/IEC 14496 family include:
- Part 1: Systems (stream composition and delivery)
- Part 3: Audio
- Part 10: Advanced Video Coding (AVC)
- Part 12 / 14: ISO base media file format / MP4 file format
Keywords: ISO/IEC 14496-2:2004, visual bitstream, video object, VOP, scalable bitstreams, error-resilient encoding, face and body animation, 2D warping grids, bitstream syntax, decoding process, profiles and levels.
Технические детали
- Технический комитет
- ISO/IEC JTC 1/SC 29 - Coding of audio, picture, multimedia and hypermedia information
- SKU
- ISO/IEC 14496-2:2004
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