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Information technology — Service management — Part 3: Guidance on scope definition and applicability of ISO/IEC 20000-1
Fire-resistance tests — Elements of building construction — Part 14: Requirements for the testing and assessment of applied fire protection to solid steel bar
Petroleum waxes — Determination of congealing point
Coating powders — Part 8: Assessment of the storage stability of thermosetting powders
Thermal insulating products for building applications — Determination of long-term water absorption by immersion
Interior air of road vehicles — Part 5: Screening method for the determination of the emissions of volatile organic compounds from vehicle interior parts and materials — Static chamber method
Mechanical vibration — Measurement of vibration on ships — Part 3: Pre-installation vibration measurement of shipboard equipment
Ergonomics of human-system interaction — Part 410: Design criteria for physical input devices
Design of graphical symbols for use in the technical documentation of products - Part 1: Basic rules
Buildings and civil engineering works — Sealants — Determination of curing behaviour
Physical and mechanical properties of wood — Test methods for small clear wood specimens — Part 18: Vocabulary
Information and documentation — Digital records conversion and migration process
Cranes — General design — Limit states and proof of competence of forged steel hooks
Machinery for forestry — Operator protective structures — Laboratory tests and performance requirements
Information technology — Security techniques — Guidelines for the assessment of information security controls
Motorcycles — Measurement method for gaseous exhaust emissions and fuel consumption — Part 2: Test cycles and specific test conditions
Railway applications — Driving simulator for drivers' training
Ergonomics — Accessible design — Guidelines for designing tactile symbols and characters
Buildings and civil engineering works — Vocabulary — Part 2: Contract and communication terms
Information technology — Coded representation of immersive media — Part 6: Immersive media metrics