ISO/IEC 14496-20:2008/Amd 2:2010 PDF
Information technology — Coding of audio-visual objects — Part 20: Lightweight Application Scene Representation (LASeR) and Simple Aggregation Format (SAF) — Amendment 2: Technology for scene adaptation
Information technology — Coding of audio-visual objects — Part 20: Lightweight Application Scene Representation (LASeR) and Simple Aggregation Format (SAF) — Amendment 2: Technology for scene adaptation
- Статус документа:
- Действующий
- Формат:
- Электронный (PDF)
- Количество страниц:
- 13
- Дата публикации:
- 22 февраля 2010 г.
- Издание:
- ISO/IEC IS 14496 edition 2 version 1
- ICS:
- 35.040
Abstract
Overview
ISO/IEC 14496-20:2008/Amd 2:2010 is an important amendment to the ISO/IEC 14496-20 standard, focusing on Lightweight Application Scene Representation (LASeR) and Simple Aggregation Format (SAF). This amendment introduces advanced technologies specifically aimed at scene adaptation within audio-visual content coding. It provides enhanced mechanisms for adapting scene presentations dynamically based on device capabilities and environmental conditions.
Developed by the ISO/IEC Joint Technical Committee 1 (JTC 1) Subcommittee SC 29, which specializes in coding audio, picture, multimedia, and hypermedia information, this amendment enriches the standard with flexible, robust features for real-time scene adaptation.
Key Topics
-
Scene Adaptation Events Introduction of new LASeR events like
DisplaySizeChangedandMemoryStatusto detect changes in viewport size and memory occupancy respectively. These events enable applications to react dynamically to terminal constraints by adjusting scene rendering or resources. -
Adaptive Update Groups Enables grouping of updates with specific adaptation constraints, allowing LASeR engines to selectively apply updates based on device capabilities like display size, memory availability, and input methods.
-
Adaptation Constraints and Types Defines a comprehensive set of adaptation constraints for fine-tuned scene control, including:
- Minimum viewport size (inches)
- Minimum memory requirements
- Audio/video mixing capabilities
- Supported interaction methods (stylus, mouse, keyboard, keypad)
-
Parsing Switch for Memory-based Scene Selection Introduces the
parsingSwitchelement to permit dynamic loading of scene subtrees based on real-time memory conditions, supporting multiple modes: descending, ascending, and incremental. -
Static and Best Effort Adaptations
- Static adaptation attributes (e.g.,
minDisplaySize,minMemory,minResolution,minSize) allow elements to be conditionally processed based on initial load-time checks without animation. - Best effort adaptation uses a priority attribute guiding rendering order under resource constraints to optimize user experience.
- Static adaptation attributes (e.g.,
-
Font and Resolution Adaptation Ensures that fonts and elements meet minimum size and resolution requirements for usability and legibility, including options to scale or omit elements below threshold sizes.
-
Support for Special URLs and Interactive Elements Integrates support for special URL schemes (e.g., “tel:” for click-to-call) to extend interactivity beyond the scene, enabling interaction with external systems.
Applications
-
Dynamic User Interface Rendering Enables applications to dynamically adapt UI scenes on devices with varying screen sizes, available memory, and input methods, ensuring optimal performance and usability.
-
Multimedia Content Delivery Assists broadcasters and content providers in delivering rich interactive multimedia scenes that adjust seamlessly to device capabilities.
-
Mobile and Embedded Systems Provides lightweight, resource-aware scene management critical for mobile phones, tablets, and embedded devices with constrained resources.
-
Adaptive Streaming and Broadcast Systems Allows smooth adaptation of scene components in streaming environments where bandwidth and device performance may fluctuate.
-
Interactive Digital Signage and Displays Supports efficient resource usage and responsiveness by adapting displayed scenes based on display hardware capabilities and real-time memory availability.
Related Standards
- ISO/IEC 14496-20:2008 – Base specification for LASeR and SAF coding.
- ISO/IEC 14496 (MPEG-4) series – Comprehensive standards for audio-visual object coding and multimedia content representation.
- MPEG-21 – Multimedia framework focusing on delivery and adaptation that can integrate with LASeR’s adaptation filter mechanisms.
- SVG (Scalable Vector Graphics) – LASeR leverages SVG concepts for scene descriptions and conditional processing attributes.
This amendment to ISO/IEC 14496-20 greatly enhances the flexibility and efficiency of scene representation in multimedia applications by introducing standardized technologies for scene adaptation. By enabling dynamic adjustment based on terminal conditions and resource availability, it supports a seamless, high-quality user experience across diverse devices and platforms.
Key benefits include optimized rendering performance, efficient resource use, and improved interactivity-making it indispensable for developers, system integrators, and content providers working with adaptive audio-visual content and interactive media applications.
Технические детали
- Технический комитет
- ISO/IEC JTC 1/SC 29 - Coding of audio, picture, multimedia and hypermedia information
- SKU
- ISO/IEC 14496-20:2008/Amd 2:2010
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