ISO/IEC 14496-27:2009 PDF
Information technology — Coding of audio-visual objects — Part 27: 3D Graphics conformance
Information technology — Coding of audio-visual objects — Part 27: 3D Graphics conformance
- Статус документа:
- Действующий
- Формат:
- Электронный (PDF)
- Количество страниц:
- 64
- Дата публикации:
- 10 декабря 2009 г.
- Издание:
- ISO/IEC IS 14496 edition 1 version 1
- ICS:
- 35.040
ISO/IEC 14496-27:2009 specifies how tests can be designed to verify whether compressed data (i.e. bitstreams) and decoders meet the requirements for the synthetic 3D graphics tools specified in ISO/IEC 14496‑11:2005, ISO/IEC 14496‑16:2006, ISO/IEC 14496‑21:2006, and ISO/IEC 14496‑25:2009. ISO/IEC 14496-27:2009 does not specifically address encoders. As far as synthetic 3D graphics are concerned, an encoder can be said to be an ISO/IEC 14496 encoder if it generates compressed data compliant with the syntactic and semantic bitstream payload requirements specified in ISO/IEC 14496‑11, ISO/IEC 14496‑16, ISO/IEC 14496‑21, and ISO/IEC 14496‑25. Characteristics of coded bitstreams and decoders are defined for ISO/IEC 14496‑11, ISO/IEC 14496‑16, ISO/IEC 14496‑21, and ISO/IEC 14496‑25. The characteristics of a bitstream define the subset of the standard that is exploited in the bitstream. Examples are the applied values or range of the bitrate. Decoder characteristics define the properties and capabilities of the applied decoding process. An example of a property is the applied arithmetic accuracy. The capabilities of a decoder specify which coded bitstreams the decoder can decode and reconstruct, by defining the subset of the standard that may be exploited in decodable bitstreams. A bitstream can be decoded by a decoder if the characteristics of the coded bitstream are within the subset of the normative references. ISO/IEC 14496-27:2009 describes procedures for testing conformance of compressed data and decoders to the requirements defined in ISO/IEC 14496‑11, ISO/IEC 14496‑16, ISO/IEC 14496‑21, and ISO/IEC 14496‑25; given the set of characteristics claimed, the requirements that shall be met are fully determined by these parts. ISO/IEC 14496-27:2009 summarizes the requirements, cross references them to characteristics, and defines how conformance with them can be tested. Guidelines are given on constructing tests to verify decoder conformance.
Abstract
Overview
ISO/IEC 14496-27:2009 - 3D Graphics conformance is a part of the MPEG‑4 family that defines how to design tests to verify whether compressed 3D graphics bitstreams and decoders conform to the synthetic 3D graphics tools defined in related MPEG‑4 parts. The standard focuses on bitstream conformance and decoder/terminal conformance for scene description, animation, graphics framework extensions and 3D compression - it does not specify encoder design. ISO/IEC 14496-27:2009 summarizes normative requirements, maps them to measurable characteristics, and gives guidelines for creating conformance test suites.
Key topics and requirements
- Scope of testing: Procedures for testing compressed data (bitstreams) and decoders against the requirements in ISO/IEC 14496‑11, ‑16, ‑21 and ‑25.
- Bitstream characteristics: Defines the subset of the normative specifications exploited by a bitstream (e.g., applied bitrate ranges); conformance tests validate syntactic and semantic payload requirements.
- Decoder characteristics: Defines properties (for example, arithmetic accuracy) and capabilities (which bitstream subsets a decoder can decode). A decoder passes if it decodes bitstreams whose characteristics lie within its declared capability subset.
- Conformance procedures: Methods for syntax checking (pass/fail for bitstream syntax), terminal conformance test suites, measurement procedures and tolerances where applicable.
- Covered toolsets:
- BIFS (Scene description and application engine) and AFX (Animation Framework eXtension) - scene graph node testing, rendering and terminal checks.
- MPEG‑J Graphics Framework eXtensions (GFX) - MPEG‑J conformance points and terminal behavior.
- 3D Graphics Compression Model - conformance points for compressed geometry, appearance and multiresolution compression.
- Test construction guidance: Cross-references requirements to characteristics and outlines how to build test suites and reference bitstreams to validate implementations.
Applications
- Ensuring interoperability of MPEG‑4 3D content across players, devices and authoring tools.
- Certifying decoder implementations (software/hardware) for compliance with MPEG‑4 3D graphics profiles and levels.
- Producing conformance test suites and reference bitstreams for test labs and QA teams.
- Supporting content providers and device manufacturers who need to guarantee playback correctness and predictable rendering of synthetic 3D scenes.
Who should use this standard
- Codec and decoder developers
- Test laboratories and conformance certification bodies
- Device manufacturers (media players, set‑top boxes, embedded devices)
- Tool and content creators working with MPEG‑4 3D graphics
Related standards
- ISO/IEC 14496‑11:2005 (Scene description and application engine - BIFS)
- ISO/IEC 14496‑16:2006 (Animation Framework eXtension - AFX)
- ISO/IEC 14496‑21:2006 (MPEG‑J GFX)
- ISO/IEC 14496‑25:2009 (3D Graphics Compression Model)
- ISO/IEC 14496 (MPEG‑4 family) and referenced documents such as ISO/IEC 14772‑1 and ISO/IEC 15444‑1
Keywords: ISO/IEC 14496-27:2009, 3D Graphics conformance, MPEG‑4, bitstream conformance, decoder conformance, BIFS, AFX, 3D compression, conformance testing.
Технические детали
- Технический комитет
- ISO/IEC JTC 1/SC 29 - Coding of audio, picture, multimedia and hypermedia information
- SKU
- ISO/IEC 14496-27:2009
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