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Overview ISO/IEC 23090-25:2025 - Information technology - Coded representation of immersive media - Part 25 - specifies conformance and reference software for the carriage of V3C data (Visual Volumet…
Overview - ISO/IEC 23090-18:2024 (G‑PCC carriage) ISO/IEC 23090-18:2024 defines a media format for carriage of geometry‑based point cloud compression (G‑PCC) data, enabling storage and delivery of bo…
Overview ISO/IEC 23090-17:2021 specifies the reference software and conformance materials for the Omnidirectional Media Format (OMAF) defined in ISO/IEC 23090‑2. Its primary purpose is to provide a v…
Overview ISO/IEC 23090-9:2023 is an international standard developed by ISO and IEC for the coded representation of immersive media, specifically focusing on geometry-based point cloud compression. T…
Overview ISO/IEC 23090-16:2025 - "Information technology - Coded representation of immersive media - Part 16: Reference software for versatile video coding" - provides the official reference software…
Overview ISO/IEC 23090-15:2022 - Information technology - Coded representation of immersive media - Part 15: Conformance testing for versatile video coding - specifies a normative set of tests and pr…
Overview ISO/IEC 23090-6:2021 defines a standardized measurement framework and metrics for immersive media (VR/360). It specifies how immersive media metrics are collected, represented and reported s…
Overview ISO/IEC 23090-15:2024 - "Information technology - Coded representation of immersive media - Part 15: Conformance testing for versatile video coding" specifies a normative test suite and proc…
Overview ISO/IEC 23090-23:2026 is an international standard developed by ISO and IEC that specifies conformance testing and reference software for MPEG immersive video, as defined in ISO/IEC 23090-12…
Overview ISO/IEC 23090-28:2026 is an international standard developed by ISO and IEC for information technology with a focus on the coded representation of immersive media. Specifically, this Part 28…
Overview ISO/IEC 23090-7:2022, part of the ISO/IEC 23090 series, defines immersive media metadata for coded representation of immersive videos (including 360° video) and images. The standard specifie…
Overview - ISO/IEC 23090-22:2024 (Conformance for G‑PCC) ISO/IEC 23090-22:2024 defines the conformance testing framework for Geometry‑based Point Cloud Compression (G‑PCC) as specified in ISO/IEC 230…
Overview ISO/IEC 23090-14:2025 - "Information technology - Coded representation of immersive media - Part 14: Scene description" defines extensions to scene description formats to support MPEG media,…
Overview ISO/IEC 23090-20:2023 specifies conformance testing methods for visual volumetric video-based coding (V3C) combined with video-based point cloud compression (V‑PCC). Its purpose is to define…
Overview ISO/IEC 23090-8:2025 - Information technology - Coded representation of immersive media - Part 8: Network based media processing (NBMP) - defines a framework for network-based media processi…
Overview ISO/IEC 23090-26:2025 specifies the conformance suite and reference software for carriage of geometry‑based point cloud compression (G‑PCC) data as defined in ISO/IEC 23090‑18. The standard…
Overview ISO/IEC 23090-5:2026 is an international standard developed by ISO and IEC, focusing on the coded representation of immersive media, specifically visual volumetric video-based coding (V3C) a…
Overview ISO/IEC 23090-12:2023 - “Information technology - Coded representation of immersive media - Part 12: MPEG Immersive Video (MIV)” specifies the syntax, semantics and decoding processes for MP…
Overview - ISO/IEC 23090-12:2025 (MPEG Immersive Video) ISO/IEC 23090-12:2025 specifies the syntax, semantics, and decoding processes for MPEG Immersive Video (MIV) as an extension of ISO/IEC 23090-5…
Overview ISO/IEC 23090-23:2023 defines conformance tests and reference software for MPEG Immersive Video (MIV). As part of the ISO/IEC 23090 series, this first-edition standard specifies the procedur…
Overview - ISO/IEC 23090-3:2024 (Versatile Video Coding / VVC) ISO/IEC 23090-3:2024 specifies the syntax, semantics, and decoding process requirements for Versatile Video Coding (VVC), a video coding…
Overview ISO/IEC 23090-2:2023 defines the omnidirectional media format as part of the broader suite of standards for immersive media representation. Published by the International Organization for St…
Overview ISO/IEC 23090-31:2025 - "Information technology - Coded representation of immersive media - Part 31: Haptics coding" defines a standardized, efficient representation and transport format for…
Overview ISO/IEC 23090-14:2023 - "Information technology - Coded representation of immersive media - Part 14: Scene description" specifies extensions to scene description formats to support MPEG medi…
Overview ISO/IEC 23090-13:2024 - Information technology - Coded representation of immersive media - Part 13: Video decoding interface for immersive media - specifies standardized interfaces and opera…
Overview ISO/IEC 23090-32:2025 - Information technology - Coded representation of immersive media - Part 32: Carriage of haptics data - specifies how haptic media is carried inside ISO base media fil…
Overview ISO/IEC 23090-16:2022 is an international standard developed by ISO and IEC that defines reference software for versatile video coding (VVC), corresponding to Rec. ITU-T H.266 ISO/IEC 23090-…
Overview ISO/IEC 23090-24:2025 is an international standard developed by ISO and IEC, focusing on the coded representation of immersive media. Specifically, this part of the standard provides the con…
Overview ISO/IEC 23090-19:2023 specifies reference software for Video-based Point Cloud Compression (V-PCC) as defined in ISO/IEC 23090-5. The standard provides example encoder and decoder implementa…
Overview ISO/IEC 23090-34:2025 specifies immersive audio reference software that accompanies the MPEG‑Immersive Audio specification (ISO/IEC 23090‑4). The document contains simulation and reference i…
Overview ISO/IEC 23090-4:2025 - MPEG‑I immersive audio - specifies technologies for real‑time, interactive rendering of immersive audio in virtual and augmented reality environments while allowing 6D…
Overview ISO/IEC 23090-5:2023 defines the coded representation and decoding model for visual volumetric media using video‑based methods. Commonly referenced as V3C (Visual Volumetric Video‑based Codi…
Overview ISO/IEC 23090-21:2024 provides accompanying reference software for Geometry-based Point Cloud Compression (G-PCC), as specified in ISO/IEC 23090-9. The package includes both encoder and deco…
Overview ISO/IEC 23090-3:2022 - "Information technology - Coded representation of immersive media - Part 3: Versatile Video Coding (VVC)" - specifies the syntax, semantics and required decoding proce…
Overview ISO/IEC 23090-10:2022 specifies the carriage (packaging and transport) of coded volumetric visual media that conform to visual volumetric video‑based coding and video‑based point cloud compr…
Overview ISO/IEC 23090-8:2020 - Information technology - Coded representation of immersive media - Part 8: Network based media processing (NBMP) defines a framework and interfaces for remote, network…
Overview ISO/IEC 23090-33:2025, published by ISO and IEC, establishes standardized methods and reference software for assessing the conformance of haptics coding encoders and decoders within immersiv…
Overview ISO/IEC 23090-29:2026 establishes the international standard for video-based dynamic mesh coding (V-DMC), specifically targeting the efficient coded representation and processing of immersiv…
Overview ISO/IEC 23090-18:2024/Amd 1:2024 is an important amendment to the international standard on the coded representation of immersive media, specifically focusing on the carriage of geometry-bas…
Overview ISO/IEC 23090-7:2022/Amd 1:2024 is the latest amendment to the international standard covering the coded representation of immersive media, specifically focusing on immersive media metadata.…
Overview ISO/IEC 23090-6:2021/Amd 2:2025 is an important amendment to the international standard focused on the coded representation of immersive media, specifically addressing immersive media metric…
Overview ISO/IEC 23090-18:2024/Amd 2:2026 is an amendment to the international standard for immersive media, specifically addressing the carriage of geometry-based point cloud compression (G-PCC) dat…